Although it'due south been known by many names - Lore, Enemy Skill, even Ronso Rage - Blue Magic has been an integral part of Concluding Fantasy since information technology first popped upwardly in Last Fantasy 5. At present that the Pixel Remaster is upon united states of america, gamers old and new can enjoy the origins of this foreign fix of skills.

Blueish Mages are students and practitioners of many of the offensive and defensive abilities that enemies utilize in battle. In some cases, all it takes for your scholarly squires to acquire a new spell is to get struck past information technology at random and survive to tell the tale. In other instances, a Beastmaster must use Control on the foe and then that they can be compelled to use something benign on your Bluish Mage, rather than themselves.

Many of the skills exclusive to Bluish Magic are among the best in the game, not to mention the nearly fashionable. But finding them all can exist a real pain, to the point that some elect to skip the Bluish Mage job class altogether. That'due south fair! The process does take some time. Just with our guide at your side, you'll cutting down on tedium considerably.

Every Blue Magic Spell In Final Fantasy 5

FF5-Aeroga-2

The following listing contains every Blueish Magic spell in FF5 sorted (roughly) in guild of potential acquisition. The earliest enemy yous can acquire the spell from will be bolded so that you know who to look for commencement.

If you're past the point that a sure enemy can be fought, don't fret; merely look for another foe with that self-same know-how. Even if yous should happen to miss out on multiple chances to learn a spell, Azulmagia, a late-game dominate, knows almost all of them. You'll note, and so, that her name will popular up often on the list.

We've also taken the liberty of letting you know when an enemy must be coerced into using a Blue Magic spell on y'all by way of the Beastmaster'southward Control command. That way, you're not sitting around for half an hour wondering why that pesky Vilia refuses to utilise Swimming'south Chorus.

Spell Name Earliest Acquisition Monsters Who Employ It By Default Monsters Who Must Exist Controlled
Goblin Punch Black Goblin in Wind Shrine Goblin, Blackness Goblin, Gilgamesh, Azulmagia Sahagin
Aero Moldwynd in Wind Shrine Moldwynd, Gigas, Magissa, Azulmagia Defeater
Vampire Steel Bat in Pirates' Hideout Steel Bat, Blood Slime, Abductor, Python, Mercury Bat, Zombie Dragon, Azulmagia Achelon, Dechirer
Flash Headstone on Due north Mountain (must give it an Ether) Headstone, Crew Dust, Ramuh, Gilgamesh, Necrophobe, Azulmagia Orukat, Stone Mask
Pond's Chorus Elf Toad in Walse Belfry Archeotoad, Kornago, Gilgamesh, Lemure, Azulmagia Vilia
Moon Flute Jackanapes in Walse Tower Jackanape, Page 256, Mykale N/A
????? Wild Nakk in Karnak'south forests Wild Nakk, Tyrannosaur, Kuza Animate being, Behemoth, Azulmagia King Behemoth, Mecha Head
Self Destruct Motor Trap in Burn down-Powered Ship Motor Trap, Bomb, Grenade, Purobolos, Gilgamesh Prototype, Unknown
Aera Gigas in Karnak Castle Gigas, Enchanted Fan, Folio 32, Abductor, Gilgamesh, Azulmagia Galajelly
Decease Hook Iron Claw in Karnak Castle Atomic number 26 Hook, Soul Eater, Treant, Azulmagia Strapparer
Aqua Breath Dhorme Bubble in the desert outside Library of Ancients Dhorme Chimera, Manticore, Leviathan, Gogo, Azulmagia Aquagel
Transfusion Mythril Dragon Due north/A Mythril Dragon, Gargoyle, Devilfish, Birosetris, Mover
Missile Motor Trap in Fire-Powered Ship Epitome, Rocket Launcher, Mecha Caput, Soul Cannon, Gilgamesh, Azulmagia Motor Trap
Level 5 Death Page 64 in Library of Ancients Page 64, Level Checker, Executor, Azulmagia Level Tricker
Off Baby-sit Folio 256 in Library of Ancients Magic Dragon, Ushabti, Ziggurat Gigas, Azulmagia Page 256
Magic Hammer Byblos in Library of Ancients Byblos, Apanda, Azulmagia Cursed Being
Nighttime Spark Black Flame well-nigh Crescent Town Black Flame, Strapparer, Azulmagia Druid, Shadow
Flamethrower Prototype about Crescent Boondocks Prototype, Mecha Head, Soul Cannon, Triton, Omega, Azulmagia Mindflayer
White Air current Enchanted Fan in Ronka Ruins N/A Enchanted Fan, Hellraiser, White Flame, Parthenope, Necromancer, Azulmagia
grand Needles Lamia in Ronka Ruins Lamia Queen, Azulmagia Lamia, Hedgehog, Cactus, Mykale, Lemure
Level 4 Graviga Ghidra in Ronka Ruins Ghidra, Level Checker, Executor, Azulmagia Level Tricker
Fourth dimension Sideslip Traveler in Barrier Tower Traveler, Gilgamesh, Azulmagia Mykale
Level 3 Flare Red Dragon in Barrier Tower Level Checker, Executor, Tunneler, Shinryu, Exdeath Red Dragon
Level 2 Old Level Tricker at Barrier Tower Level Checker, Magic Dragon, Executor, Azulmagia, Shinryu Level Tricker
Aeroga Metamorph in Ghido'south Cave Metamorph, Magic Dragon, Baldanders, Yard Aevis, Exdeath Cherie, Ziggurat Gigas
Lilliputian Lyric Mini Magician Mini Magician, Cherie, Farfarello, Gilgamesh, Azulmagia Vilia, Mykale
Doom Jackanapes Decease Dealer, Exdeath Jackanapes, The Damned
Roulette Parthenope in Phoenix Tower Parthenope, Death Dealer, Shinryu, Azulmagia Due north/A
Mind Blast Mindflayer in Island Shrine Mindflayer, Wendigo, Twintania, Azulmagia N/A
Mighty Guard Stingray well-nigh Sunken Tower N/A Stingray, Ironclad, Azulmagia, Shinryu

What Are The Best Blue Magic Spells?

Gilgamesh Final Fantasy V

It's possible that yous merely desire to add the very best Blue Magic to your spellbook. In which case, strongly consider going afterward the following:

  • Mighty Guard casts Protect, Shell, and Float on the entire party. An incredible defensive maneuver.
  • White Wind restores a solid clamper of HP for everybody at a slim MP toll.
  • Aeroga is i of just two high-damage Wind-elemental attacks you lot can learn; the other ane is the Syldra summoned monster's Thunderstorm power.
  • Level 3 Flare, Level 4 Graviga, and Level 5 Death are all well worth casting whenever an enemy fits the bill. Flare is quite powerful, Graviga is capable of shredding 75 percent of an enemy's HP in an instant, and Death... tends to kill things.
  • m Needles will always strike your foe for 1000 damage and information technology's available as early on equally the Ronka Ruins. That gives it a lengthy usability tail before yard isn't and then large a number anymore.
  • Night Spark cuts the target'due south level in half, which ways every stat is affected considerably. Though it doesn't work on well-nigh bosses, some of FF5'due south latter regular opponents are irritating enough that Dark Spark never entirely loses its spark.

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